75 sec Critical Strike Chance: 7. It should make keeping up high amount of blades really easy, the real question is how the penalty will be applied: will unsealing the latest BV apply the penalty to all stacks?This video was recorded on a level 92 Occultist wielding Martyr of Innocence. Bladefall Spell, AoE, Physical, Duration Level: (1-20) Cost: (12-23) Mana Cast Time: 0. Thanks this helps. Unleash even specifically calls out that it cannot modify the skills used by minions in its description. So yes it is worth it to use unleash. NFL NBA Megan Anderson Atlanta Hawks Los Angeles Lakers Boston Celtics Arsenal F. Cannot be supported by Spell Cascade or Unleash. Still, don't know for sure. Unlike spellecho it doesnt just scale purely as a modifier to castspeed, but has a set refreshrate for the seals. 6. I think it will depend on what order they trigger in, if the seals basically snapshot your first cast and duplicate it, that first cast WOULD have spell echo so they would all echo. It might actually be competitive with mines. ago. Also you talking about prices of level 1 awakened gems which take a long time to level. Again the only time repeats are bad is if you are playing an Unleash build since the extra Unleash casts will not repeat. It's worth noting that the number of passive skills added by the jewel and the effect of the small nodes are both enchantments, not implicit mods. Unleash Support. Cannot support Vaal skills, totem skills, channelling skills, triggered skills, instant skills, or skills which reserve mana. So you unleash, shoot a bit, unleash, etc. Personally I believe the only thing that held back that ability was that it couldn't benefit from spell echo, but that was a gem compatibility issue. 71 and the -0. We use the Amulet and the Infernal Legion Support to make the Raging Spirits take damage until they reach low life. 00% Effectiveness of Added Damage: 200% Requires Level 12 Damages enemies in an area, applying a debuff for a short duration. 1 repeat = 0. It greatly enhances your ability to produce minions and/or cuts on cost, as only one cast costs while the second is free. I would like to experiment and make completely different. 7s cast time spell, with a lot of spells being buffed to 0. 521. Jul 9, 2020, 4:22:46 PM. But definitely feels like you're missing out on a bunch of damage from the first (most powerful) cast of firestorm ending early. Hydrosphere. It also has a very high Mana Cost Multiplier. Im still praying we get a new third option for spell casting augmentation, because just raw casting. And on topic, yes the awakened gem is actually a really big upgrade for this gem because it also gives a substantial cast speed increase, it's more damage and also more confort/clear/etc. With Greater Spell echo each repeat deals 35% more damage to a total. Awakened Spell Echo SupportSpell, SupportIcon: kLevel: (1-5)Cost & Reservation Multiplier: 140%Requires Level 72Supports spell skills, making them repeat when cast. Hello everyone, This is maybe a stupid question but why absolution doesn't have a chance to spawn sentinel when you hit a rare enemy (like HoP) ? I couldn't figure : does repeat spells (spell echo, unleash) have a separated chance to spawn a sentinel on each cast or it count as one cast?When those skills or minions kill enemies, or hit rare or unique enemies they will have a chance to summon a Phantasm minion, which uses a piercing projectile spell that deals physical damage. 77=0. 58s for total 1. Path of Exile Action role-playing game Hack and slash Role-playing video game Action game Gaming comments sorted by Best Top New Controversial Q&A Add a Comment. ago. ago. Greater Spell Echo causes supported spells to repeat twice after the initial cast with 30% more damage per Repeat and 50% increased Area of Effect per Repeat. 20 sec Critical Strike Chance: 5. The single target is lacking, but you can get off the ground nicely with an agnerod west(and switching to spell echo for non-baran conquerors/sirus). Intensify SupportAoE, Spell, SupportIcon: TLevel: (1-20)Cost & Reservation Multiplier: 140%Requires Level 31Supports spell skills that you cast yourself. Greater Spell Echo causes supported spells to repeat twice after the initial cast with 30% more damage per Repeat and 50% increased Area of Effect per Repeat. With Echo you can stop casting right after first reap and it will trigger all unleash charges at once. For Spell Echo you need to stand still and cast a lot, which makes you super fragile against fast monsters and all kind of damage. No, the second cast of Spell Echo is free. One of these changes in the new support gem called "Unleash," which is briefly described about 2/3rds of the way down the Synthesis release page. Cannot modify the skills of minions. Skill functions and interactions. Also I've heard you can do 2x spells for the same skill on the same 6l for unleash if that's useful at all. 05) / 4 = 1. 5% increased Spell DamageSupported Skills Repeat an. I can use Spell Echo/Unleash on Hydrosphere, another Orb skill. Cannot support skills with cooldowns, triggered skills, Brand skills, Vaal skills, channelling skills, skills which reserve mana, or skills used by totems, traps, or mines. 5 casts per second (not utilizing Spell Echo) the Unleash setup have dealt 1. 70 sec Requires Level 34 This spell consumes multiple cooldown uses to summon icy Statues in a ring. Allocate passive points in the passive tree and select an Ascendancy class that complements your chosen skills and playstyle. unleash doesn't work with any minion skill. Shocks cannot expire on enemies in range while casting this spell. 5%. 08. It is a tiny bit more risky because you can't cancel your cast to evade something. The spell will still take the listed cast time to recur (because the effect of Spell Echo is to cause you to cast immediately after the first cast, so you cast twice in a row with no delay for one button press), so it's slightly easier to calculate DPS increases with Spell Echo compared to Unleash. g. Cannot support Vaal skills, totem skills, channelling skills, triggered skills,. Concentrated Effect is nice and I have never really noticed the AOE difference. Unleash lets you cast arc more often while Added Lightning is just more damage. Cannot support Vaal skills, totem skills, channelling skills. 00% Requires Level 28 A targeted corpse explodes, dealing area damage and turning into a volcanic geyser, which will repeatedly unleash exploding projectiles sequentially over the surrounding area for a duration. Unleash is really good while. We want the Elemental Army support to reduce the enemies Fire Resistance, so we need some Spectres that deal Fire Damage (alternatively we can use a Jewel with “Minions deal # to # additional Fire. Idk if there's anything else to it. Path of Exile Wiki editing functions. Tempest shield is a lightning spell, with . This will make 9 repeats of it?Scorching Ray has the channelling tag and therefore cannot be supported by Spell Echo Support Spell Echo Support Spell, Support Icon: k Level: (1-20) Cost & Reservation Multiplier: 150% Requires Level 38 Supports spell skills, making them repeat when cast. Efficacy Support Support, Duration Icon: a Level: (1-20) Cost & Reservation Multiplier: 130% Requires Level 8 Supports any skill that deals damage or has a duration. Television. Plus I personally hate the clunky feeling of spell echo. Cost & Reservation Multiplier: 150% Requires Level 38 Supports spell skills, making their effect reoccur when cast. Slightly increased Fireball mana cost and reduced its damage. Rearming time now is 0. I wonder if unleash works with spell echo, so we would get 2 spell per cast, for a totalt of 8 with 3 seals. Spell Echo Support /4 ⍟. When those skills or minions kill enemies, or hit rare or unique enemies they will have a chance to summon a Phantasm minion, which uses a piercing projectile spell that deals physical damage. Lightning Conduit) adds to a base a cooldown of 0 seconds; as long as the. Theory. Armageddon Brand. Because the variations of your character’s progression are. PoEDB. templar you probably want to stack mana and maybe add mom/archmage. Because it just "adds repeats" to Spell Echo, effectively making Unleash a worse link, you never want to use them together. Right click to remove from a socket. 7 seconds) by themselves. 5s to max my skeletons and if they are getting hit hard you simply spam a low charge use animation flask while you build them up. Cast speed is calculated as 1 second/cast time of spell. Just get any other skill and link with unleash (any proj spell for example), i'm 99% sure that they won't cast at the same time but in really quick succession. I'm no pro tho. I think it will depend on what order they trigger in, if the seals basically snapshot your first cast and duplicate it, that first cast WOULD have spell echo so they. In comparison: Spell Echo is 70% more cast speed and 10% less damage: 1 repeat = 0. 5 sec cast times will likely be "better" with cast speed + spell echo. Archmage Arc - Spell Echo vs Unlesh? I wanted to finally play an archmage build on the latter half of flashback, I really like how unleash feels and plays, but the vast majority of players im looking at on ninja seem to be going pledge of hands, with a small minority with amazing rares going wand+shield spell echo. You are a summoner with a totem playstyle. Best. You can use this formula for awakened unleash or unleash at any gem level. Release to unleash a powerful burst of. Basically because ball lightning, slower proj, and unleash hits something like 52 times. been playing this build since the league launch and as an experienced player I can say that without having a lot of currency this build sucks pretty bad, the survivability is an atrocity and doing maps is a struggle as the damage is nothing impressive either, new skills super sadgePath of Exile Action role-playing game Hack and slash Role-playing video game Action game Gaming comments sorted by. So I made this quick video to explain why Unleash doe. Cast speed will reduce the time spent performing the spell echo. Plus it pushes you to use movement skills between casts for increase survivability. Greater Spell Echo is a Level 30 support granted by Pledge of HandsPledge of HandsJudgement StaffWarstaffQuality: +20%Physical Damage: 87. Each individual ball has its own internal cooldown for the ball lightning strikes. Unleash is for sure the way to go on any skill that doesn't have some way to get effectiveness without frequent casting already. Chain Support - Path of Exile Wiki. Spell echo repeat it with little increased cast speed, while unleash can do it up to 3 times in less time. Oh, 60% extra cast speed on spell repeats, still have to stand still for basically 0. 6-163. Requires Level 72. The storm call is used to kill blue and yellow packs. Their effects do not stack with their normal versions. 7. In comparison: Spell Echo is 70% more cast speed and 10% less damage: 1 repeat = 0. 00%Effectiveness of Added Damage: 25%Radius: 15Requires Level 12This spell creates ethereal blades which orbit in an area around you, dealing damage every 0. So maybe Unleash works with intensify too! Pretty neat thing that I think a lot missed!”1. On hit, the spell removes the hex curse with the highest amount of doom from each target and deals more damage based on how much doom the curse had. iirc it has a cooldown so im not sure how well it will work as a main skill. While active and detached, whenever an enemy is within the Brand's attachment range, the brand will become attached to that enemy until it dies or until the. Posted by. Cannot support Vaal skills, totem. While the spell deals chaos damage, the damage. It’s still a bug, both spell echo. 1-. PoEDB provides things come out each league, as well as items, uniques, skills and passives. It might not. Or is it better to build into awakened spell echo with as much cast speed as I can fit? With gloves and cluster jewels I got seal generation to . You can also use Unleash, and not scale cast speed, assuming that the added damage from the mana does apply to the free casts Unleash grants. The exerted part is only for triggering linked spells. spell echo cast - 1st orb/ 80% less damage - 2nd orb/ crits once then all bolts after are 80% less dmg or spell echo cast - 1st orb/ 80% less damage - 2nd orb/ all bolts fired off orb till end of duration are crits. 1% of the playerbase know (no lifer youtube build creators). Cannot modify the skills of minions. It does not grant a bonus to your character, but to skills in sockets connected to it. The unleash hits occure before this als - so even with full loads many mobs survive the hit since there is only 1 shockwave. Skill functions and interactions. Thorinori • 4 yr. 54/2=0. Skill functions and interactions. Philadelphia 76ers Premier League UFC. Spell Echo and Unleash both involve you firing off multiple spell effects from a single cast. afaik a setup like Attack + CoC + Skill + Echo doesn't work. That restriction is shared between all balls fired on the same cast. Mechanics. Pledge of Hands + Spell Echo + Unleash (Spell Mender) I dont have enough Spell Mender clusters to test this properly at the moment, as i'm a filthy casual, but the idea is that according to the wiki, if your seal generation on Unleash is fast enough it will go off on a repeat. Unleash still has potential, it was just poorly executed. When Spell Echo was released you used it because it made your mana costs lower. It does not grant a bonus to your character, but to skills in sockets connected to it. Get app Get the Reddit app Log In Log in to Reddit. - Unleash support (Why? because your skill will cost a lot of mana, and if you're using spell echo, u will over spammed it, so unleash support is the best choice for 1-2 HIT KO on bosses - Voidbringer conjurer gloves (risky, but it's a huge DPS boost, make sure you can sustain your mana if using this) / Why Hierophant /Awakened Minion Damage SupportSupport, MinionIcon: dLevel: (1-5)Cost & Reservation Multiplier: 130%Requires Level 72Supports skills which create Minions. seems kinda questionable to me. 25 cast time, the lowest in the game. Add a Comment. Intensify SupportIntensify SupportAoE, Spell, SupportIcon: TLevel: (1-20)Cost & Reservation Multiplier: 140%Requires Level 31Supports spell skills that you cast yourself. Ricochets: Spark projectiles will bounce off of terrain obstructions. " I think unleash probably fits the playstyle better cuz of self casting hydrosphere and positioning well lets you build up seals at the same time vs spell echo. Per 1% Quality: 1 Superior 2 Anomalous 3 Divergent Supported Skills deal 0. It currently has 54% more cast speed, and half the casts are free. or Spell Echo Support Spell Echo Support Spell, Support. Wow, Unleash and Intensify do not live up to the hype at all. The bummer about unleash and firestorm is that max unleash casts 4 times but firestorm can only have 3 active. If you socket a spell along with both of these you can, at will, choose to break the normally mandatory spell echo repeat but you keep the more cast. If a non-unique enemy dies while affected by the debuff, the enemy's. Vortex is instant and can be used at the same time as Orb of Storms. e. Individually, the Carrion Golem is 128% stronger than a Zombie (or put another way, counts as 2. 75s, so Ice Nova is a pretty good representative for a spell you'd use Unleash with. Spell Echo Support Spell Echo Support Spell, Support Icon: k Level: (1-20) Cost & Reservation Multiplier: 150% Requires Level 38 Supports spell skills, making them repeat when cast. Spell cascade is great for non-vaal storm call, both clearing and single-target, as is spell echo (unleash might be a good alternative though, havent tried it yet). 6 seconds to all enemies in their radius. Both makes no sense. They should have just made seal generation not work while casting that way you cant just use it like a better spell echo, cause that was I think the problem. Hypothermia is actual dps gain vs spell echo. I wonder if Unleash would give 35% more dmg for each repeat (Reoccur, probably not the same). This only applies to the summoning of minions, and does not cause your minions' skills to reoccur. It does not grant a. 50 secCritical Strike Chance: 6. Spell Echo may refer to: Spell Echo Support. 521. Requires Level 34. Other options could be Unleash in place of Controlled Destruction. C. 50 sec Critical Strike Chance: 6. Icon: G. Aint getting my hopes up though with the "making their effect reoccur when cast". Level: 1–20. You should try to get Phantasmal Crackling Lance if possible and Awakened Controlled Destruction/Spell Echo. Right click to remove from a socket. Cast speed will reduce the time spent performing the spell echo. If you watch the video right around when they show the new crackling lance spell, you can see in the shortcut tab that it is supported by both spell echo (k) and intensify (T). 6 seconds to all enemies in their. 00 sec Can Store 1 Use(s) Cast Time: 0. ago. 2 repeats = 0. A player casts an unsupported level 1 Incinerate Incinerate Spell, Fire, Channelling, AoE Level: (1-20) Cost: (2-4) Mana Cast Time: 0. For mines deadeye or sab or maybe an acendant. 2. Blade VortexSpell, AoE, Duration, PhysicalLevel: (1-20)Cost: (6-16) ManaCast Time: 0. Fantaffan • 3 yr. However, you also get 5 procs (init cast + 4 unleash) vs 3 procs (initial cast + 2 echos), and only lock in place for init castBusiness, Economics, and Finance. 65 seconds if you get all the duration nodes from the passive tree. BF is the best way to generate many lingering blades because it can be multiplied by spell cascade and spell echo/unleash. Hydrosphere Spell, AoE, Duration, Cold, Orb, Lightning, Physical Level: (1-20) Cost: (12-20) Mana Cast Time: 0. Awakened Unleash supports spell skills, making their effect reoccur when. The final plan is to run two 6 links. 80s when your skill casts twice at 0. For anyone who can afford to lose 3 (or 2 without Echo) gem slots, take Reap + Unleash + Echo to instantly gaining 4 Blood Charges when you encounter boss. Yea, I think you cast a spell, then minions are summoned that also cast spells. Unleash support, BV and other skills I wonder how will this support gem work with BV, the seals should add 7 blades (one every 0. ago. If made aggressive, Skeleton Warriors will also dash towards nearby enemies. Can also give unleash a shot. 7) seconds, to a maximum of (3–4) Seals. 2nd-5th (roughly, depending on cast speed) = full cost. The storm call is used to kill blue and yellow packs. Awakened Unleash Support. 5% increased Cold Damage Supported. been playing this build since the league launch and as an experienced player I can say that without having a lot of currency this build sucks pretty bad, the survivability is an atrocity and doing maps is a struggle as the damage is nothing impressive either, new skills super sadge Spell Echo feels so much better to me, and in regards to damage I have yet to have any kind of issues in that department. even without cast speed investment, spell echo felt so much better. •. However, whenever I'm low I'm not gaining any life. I dont understand the unleash nerfs myself, they should instead make spell echo less crappy so people have more choices. The explosion of the corpse is not affected by modifiers to spell damage, and cannot be reflected. During the skill preview video for Heist, Crackling Lance was seen gaining an Intensify stack for each cast during a Spell Echo; two total. Also I've heard you can do 2x spells for the same skill on the same 6l for unleash if that's useful at all. Cannot support Vaal skills, totem skills, channelling skills, triggered skills, instant skills, or skills with a reservation. Check poe. ninja. 5% increased Spell Damage This is a Support Gem. It just seems like unleash is a conditional spell echo that favors big burst over consistent damage. That's really how way more gems should be, instead of 90% of spell types sharing the same support gems. One of the issues with multistrike and spell echo. Bonechill Support Cold, Support Icon: B Level: (1-20) Cost & Reservation Multiplier: 130% Requires Level 38 Supports any skill that can chill enemies or create chilling areas. This excludes non-ailment damage over time effects from skills like Scorching Ray Scorching Ray Spell, Fire, Duration, Channelling Level: (1-20) Cost: (2-5) Mana Cast Time: 0. Volley Support is a support gem that adds additional projectiles to a linked projectile gem, similar to Lesser Multiple Projectiles Support Lesser Multiple Projectiles Support Support, Projectile Icon: l Level: (1-20) Cost & Reservation Multiplier: 130% Requires Level 8 Supports projectile skills. One of the most exciting new changes coming up in the 3. This sucks big time if you cast spell echo you get 1 intensity stack if you cast unleash you get 1 stack aswell that ruined my whole build Related Topics Path of Exile Action role-playing game Hack and slash Role-playing video game Action game GamingVoid Sphere Spell, AoE, Duration, Physical, Chaos, Orb Level: (1-20) Cost: (30-54) Mana Cooldown Time: 10. 65s for total 3. It feels waaay better than spell echo for this reason alone. If you were me, would you have 2 separated fireball gems attached to unleash or would you go full 6l with one fireball gem. For a spell with 0. 33 seconds. Unleash allows you to cast 4 srs in 1 click, and 8 with the helm enchant if lucky. Hypothermia only works with hits, damaging ailments, and cold damage over time. Convoking WandsConvoking WandWandPhysical Damage: 30. 60 sec. Spell Echo + Unleash. PoEDB provides things come out each league, as well as items, uniques, skills and passives. and tanky. Herald of thunder had the mana leech initially but found i couldn't sustain mana on bosses with no ads. It only takes me 4. With how fast you gain seals unleash is probably better while mapping even too. PoEDB provides things come out each league, as well as items, uniques, skills and passives. The Squire Support Gems: Unleash Support. Incinerate deals more damage per "stage. It just seems like unleash is a conditional spell echo that favors big burst over consistent damage. 5 times per second, with an effective damage multiplier of -7%. The duration of Decay is not affected by modifiers to skill effect duration. 54/2=0. Business, Economics, and Finance. Can someone point. Spell Echo Support. Passive Skill Tree. Roughly 3,5x-4,5x Splinters to give a range. Wait until you see numbers. Frostbolt is a cold spell that fires a slow-moving projectile that pierces all targets. 0. 25% more damage. Like other jewels, they can have up to two prefixes and two suffixes. Drkt99. 1-. 5% increased. With arc you can use unleash or echo and dont forget the multiplier for remaining chains and the damage you gain from saved sockets and less investment overall. The reason I wonder is because unleash got a slight nerf in 3. 1 Monster restrictions 4. Occultist seems good with extra curse for bosses and bloom explosions to help clear. I've also done small testing in controlled enviroment and it seems that '35% more spell damage per repeat' and 'final repeat has X% chance to deal double damage' aren't working too. On hit, the spell removes the hex curse with the shortest remaining duration from each target hit. If you watch the video right around when they show the new crackling lance spell, you can see in the shortcut tab that it is supported by both spell echo (k) and intensify (T). I use Brutality + Cruelty/Empower + Spell Echo + Controlled Destruction + Spell Cascade. This skill cannot be triggered, supported by Spell Echo or Unleash, or used by Totems, Traps, or Mines. •. 7. Can now support skills with the Minion gem tag to affect casting them, but still cannot modify the skills of minions. ) ghallo • 6 yr. Other sources of spell repeats - having these will also lower the gains from Awakened Spell Echo (since the chance to deal double damage only applies to the final repeat). Cast speed and Spell Echo are pretty generally useful things for any non-trigger Spell build for increasing dps. 6. Discussion about Path of Exile, a free ARPG made. To confirm this, spell echo is much more powerful for clearing. 58s for total 1. Added Lightning. 401 x 0. 2. Nah. Casting Interval: Unlike Cast On Critical Strike Support, the listed interval is not a cooldown. 8x damage. Vaal Summon Skeletons, Awakened Minion Damage, Spell Echo, Predator, Phantasms and Pierce. Keeps the debuff up. Meet Hydrosphere. The final plan is to run two 6 links. 6. Unleash allows you to cast 4 srs in 1 click, and 8 with the helm enchant if lucky. Awakened Unleash supports spell skills, making their effect reoccur when. Damaging Ailments deal damage 12% faster. Posted by. 4 Critical Strike Chance: 7. 74x damage. Posted by. Inspiration Support is a support gem that reduces the mana cost of linked skills. Awakened Unleash Support: 72: Arcane Cloak: 16: Stormbind: 28. Awakened Spell Cascade Support Supports spell skills that apply an effect to an area around a targeted location. 2 seconds, You should be able to Unleash an extra cast during multiple boosted Greater Spell Echo casts, and if you have an Awakened Spell Echo, potentially getting an extra cast that could do 4x more damage (probably work the math for it to get a charge right before last cast at the very least). When you cast the spell, it will first move the ball, then make it pulse. It fits my playstyle. I want to see the actual number, or calculation, and a video that proves the worthy of Unleash. With 50% divergent then the first hit deals 100% x 50% = 50% damage, while the second deals. 2 comments. - Able to down all boss content. PoEDB provides things come out each league, as well as items, uniques, skills and passives. 0. 0. 35 + 1. 0. It works like spell echo, just that instead of just echoing your skill once and locking you in the animation, Unleash repeats the spell once for each seal you have. Will not animate weapons with 6 sockets unless specifically targeted. Sports. ched_21h. Cast and move, cast and move - where spell echo locks you in place for a cast, cast, move sequence. Deals (2. Effectively it is better version of Spell Echo Support that. It specifically states it sacrifices life when the spell is cast, which means it should consecutively sacrifice life if linked to unleash or spell echo. i don't get why unleash is so crap - even with significant investment into said mechanic (previously) in skill tree, it loses to just a spell echo gem. Both makes no sense. A set of three can be exchanged for a random corrupted level 6. Continue reading "Awakened Unleash Support PoE" The unleash hits occure before this als - so even with full loads many mobs survive the hit since there is only 1 shockwave. 00% Effectiveness of Added Damage: 75% Requires Level 34 Creates a Void Sphere which Hinders enemies in an area around it, with the debuff being stronger. Cannot support triggered skills, Vaal skills, instant skills, channelling skills, skills which reserve mana, or skills used by totems,. 1. Enemies can be hit. 66s. Thorinori • 4 yr. Below are all the new and changed Gems in Path of. Cannot support Vaal skills, totem skills, channelling skills, triggered skills, instant skills, or skills which reserve mana. Getting 4 casts for the price of one when. This is evident when using unleash: Everything stacks on top. Please contact the moderators of this subreddit if you have any questions or concerns. When used in conjunction with Spell Echo Support Spell Echo Support Spell, Support Icon: k Level: (1-20) Cost & Reservation Multiplier: 150% Requires Level 38 Supports spell skills, making them repeat when cast. Divine IreLightning, Spell, AoE, Channelling, PhysicalLevel: (1-20)Cost: (3-5) ManaCast Time: 0. Place into an item socket connected to a socket containing the Skill Gem you wish to augment. If you raise a spellcasting spectre, they get Spell Echo. 3. Spell, AoE, Duration, Cold, Orb, Lightning, Physical. It also causes the supported minions to take less damage, grants increased movement speed, a chance to taunt on hit, and grants them more. 77=0. 23) 23% less mana. Just because the interaction is consistent doesn’t make it correct.